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     The Elder Scrolls III
           MORROWIND: 
           Syclonix's
      At Home Alchemy 1.0
    Released: July 6, 2005
		
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Index:
1. Description
2. Installation
3. Playing the Plugin
4. Save Games
5. Credits / Usage
6. Version History
7. More Mods


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     1. DESCRIPTION

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At Home Alchemists rejoice! Never again will you have to re-adjust
your perfectly placed alchemy set. Instead of having to put your 
apparatuses into your inventory every time you want to make a 
potion, you can now simply "fire up" the apparatuses you wish to 
use by activating them. Not only does this make alchemy more 
efficient, but it also makes it more fun.

- Requires Tribunal or Bloodmoon


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     2. INSTALLING THE PLUGIN

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1. Copy all files into the 'Morrowind/Data' files directory

2. From the Morrowind Launcher, select Data Files and enable
   'Syc_AtHomeAlchemy.esp'.

3. Start playing!


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     3. PLAYING THE PLUGIN

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Activating alchemy apparatus now will "fire it up" to be used for 
potion making. Simply activate all the apparatuses you wish to use
then activate the mortar and pestle to bring up the alchemy menu.
For your convenience, apparatuses that have been activated will 
remain activated until you leave the room. If you want to use a
different apparatus than the one currently active, just fire up the 
new one and the old apparatus will automatically turn off by
itself.

To pick up or steal an alchemy apparatus, simply hold the sneak key
when activating it. Alternatively, you can use telekinesis to grab
the object from a distance.

NOTE: You can use, but not steal, other peoples' apparatuses without
it being reported as a crime. The next version of AHA will address
this issue

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     4. SAVE GAMES

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If you save your game while this plugin is loaded, you may 
encounter error messages when you reload the saved game without 
the plugin. But you will be able to continue on with the original 
game.


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     5. CREDITS / USAGE

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Feel free to send me your question and comments. You can send me, 
Syclonix, a Private Message on the Official TES Forums 
(http://www.elderscrolls.com/forums) or on the Morrowind Summit 
Forums (http://www.forumplanet.com/rpgplanet/morrowind/).

You may freely use/modify At Home Alchemy for personal use. If you 
decide to release it publicly, I would appreciate mention in 
the credits =) Send me a message too and I'll check it out.

- Thanks to Toccatta as always for checking my code.
- Big thanks to all my beta testers who helped make this a bug-
  free release:
  
  Asha
  Dogfish
  FallingStar
  nathanord
  Xyber02

  
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     6. VERSION HISTORY

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Version 1.0 - July 6 2005
- Initial public release


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     7. MORE MODS

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If you liked this mod you can find other mods by Syclonix at:
http://www.rpgplanet.com/morrowind/modcontrols/author.asp?name=Syclonix
